Description
SRP® Handbrake is a compact, CNC-machined powerhouse that brings a refined edge to any serious sim drift or rally setup. Featuring air piston technology and 65536-step resolution, it delivers finely tuned control without the need for recalibration. Whether mounted vertically or horizontally, the build quality and responsiveness immediately stand out. Paired with SRP’s HBsetup software, it offers real-time pressure tuning, curve editing, and dead zone adjustments—without exiting your race. It's purpose-built, stylish, and unapologetically functional.
What Sets the SRP® Handbrake apart?
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Unique Air Piston Technology with Pneumatic Feedback Unlike hydraulic or elastomer-based handbrakes, the SRP® Handbrake uses a proprietary pneumatic system for damping. The air piston creates a smooth, controlled resistance arc with consistent return, giving racers a stable feel that's distinct from more common load cell or rubber-based systems. It’s especially noticeable under light pressure—ideal for feathered corrections during drift entries or hairpin trail braking.
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Tool-Free Horizontal or Vertical Configuration The modular design allows you to mount the lever either vertically or horizontally—no adapters or hacks needed. That flexibility makes it cockpit-friendly across various build types, from compact rigs to full-size rally setups. This dual-position system, combined with the new knob tilt feature, helps tailor the ergonomics to your exact driving style and reach without compromising mechanical alignment or response.
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Software-Driven Tuning with HBsetup SRP’s HBsetup software opens up full control of your input curve, sensitivity, dead zone, and pressure response in real-time. You can map specific brake profiles to different cars or sims and switch between them on the fly—no need to exit the session. The 16-bit (65536-step) resolution ensures those tweaks translate to meaningful in-game feel, particularly in dirt or rally sims where fine modulation matters.
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Materials and Engineering Focused on Longevity Built from AL6061 aluminum and machined with 5-axis CNC precision, this isn’t a plastic lever with a nice paint job. Paired with SKF needle roller bearings, stainless hardware, and a ceramic diaphragm transducer rated to 3.5 million cycles, the unit is made to survive aggressive inputs for years without degradation. That stability translates to consistent performance even under repetitive, high-load braking.
Pros and Cons
Pros |
Cons |
Pneumatic piston delivers unique, smooth lever feedback |
Not compatible with consoles (PC only) |
Vertical or horizontal mounting without modification |
Software offers a learning curve for first-timers |
Tool-free angle adjustment on the lever knob |
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65536-step resolution for detailed input response |
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Specifications
Specification |
Value |
Construction Material |
AL6061 CNC-machined aluminum |
Finish |
28-micron anodized coating |
Bearing Type |
SKF needle roller bearings |
Piston Type |
SRP-designed pneumatic piston |
Transducer |
Ceramic diaphragm with stainless fittings |
Resolution |
16-bit (65536 steps) |
Connectivity |
USB-C (USB 2.0 & 3.0 compatible) |
Mounting Options |
Vertical or horizontal configuration |
Software |
SRP HBsetup (profile editor, tuning, curve mapping) |
SRP® Handbrake Compatibility
Component |
Compatible? |
Windows PC |
Yes |
USB-C Connection |
Yes |
SRP HBsetup Software |
Yes |
Console Platforms (PS/Xbox) |
No |
The SRP® Handbrake is designed for Windows PC use via USB-C, and it integrates directly into most sim setups without requiring third-party interface boxes. It is fully compatible with the SRP HBsetup software, which allows deep customization and quick profile management. The handbrake operates as a standalone USB device and plays nicely with other major brands of pedals, wheels, and button boxes—no need to stick to one ecosystem.
Console use is not supported, so the SRP® Handbrake does not work on PlayStation or Xbox systems. That said, for PC sim racers using titles like Dirt Rally 2.0, WRC, Assetto Corsa, or RBR, this handbrake delivers the kind of modularity and mechanical feedback typically reserved for custom builds. And with 65536 steps of resolution, even minor lever inputs are captured cleanly in-game.